Meet SuperPlay⚡️ Founded in 2019 by gaming industry veterans from Playtika, Rovio, PlayStudios and the film industry, we set out to create a billion-dollar company that delivers world-class, delightful games and has fun making them. We gathered a core team and soft-launched our first title, Dice Dreams, within 6 months.
10 листопада 2022

Senior Technical Artist

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Join the world’s fastest-growing mobile games company!

SuperPlay is on a mission to create the world’s best mobile games, and have fun while doing it. Founded in 2019 by industry veterans from Playtika, Rovio, and the movie industry, we set out to create delightful, memorable casual games that players can enjoy for years.

Our first game Dice Dreams has become a top-100-grossing global hit, and our team has grown to include dozens of top-talent, dedicated, and driven individuals.

Our future plans are even more exciting — if you want to be part of the journey, check out the role below!

Your role as a Technical Artist is to bridge the gap between the issues of the creative, programming, and engineering teams in game development. What You will do?

  • Liaising between heads of programming and design teams.
  • Researching and developing technical tools for a project.
  • Setting up workflows of art production.
  • Supporting artists and engineers in the 3D art pipeline.
  • Assisting in asset performance and validation.
  • Solving complex technical issues during development.
  • Deciding and developing the software and tools which are required for game production.
  • Developing and maintaining resources and pipelines along with programmers.
  • Porting finished art to the game engine.
  • Ensuring final art runs to full visual resolution.
  • Working within the limits of the game engine, curating file sizes, polygon counts, and loading speeds.
  • Enforcing standards as outlined by heads of departments.
  • Preparing and designing character systems such as skeletons, cloths, effect emitters, and ragdoll collision.
  • Optimizing environments and establishing physics barriers.
  • Writing custom software specific to the needs of the game which will work with industry-standard scripting languages.
  • Researching and overseeing the implementation of rendering techniques.
  • Developing performance of frame rate and memory.
  • Resolving material errors and collision issues.
  • Monitoring the performance of the game.
  • Maintaining technical documentation.

Who are you?

  • At least basic knowledge in C# - A must.
  • A strong portfolio or demo reel.
  • Solid understanding of art and animation pipelines.
  • Familiarity with game systems and the game development process.
  • Scripting skills.
  • Ability to identify the best tools and software to maximize game delivery.
  • Rendering and post-effects experience.
  • Understanding of rigging and animation.
  • Experience in physics simulations.
  • Shader development experience.
  • High-level artistic skills — proportion, color, composition.
  • Creative mindset and ability to overcome technical challenges.
  • Experience in digital art content creation — high and low-poly modeling, unwrapping, baking, texturing, level art, etc.
  • Excellent interpersonal skills in dealing with differences between creative and technical teams.
  • Knowledge of high-end coding languages.
  • Software: Maya, Unity3D, Photoshop.

How do we work?

  • We have a flexible start of the day (but start no later than 10:00) + 8 working hours and an hour for lunch.
  • You can choose a convenient format (office / remote / mixed), our offices are located in Kyiv, Bucharest and Tel Aviv.

How do we develop and grow?

  • Internal lectures, knowledge sharing, participation in conferences.
  • Сompensation for focal courses.
  • Free English Lessons.

Vacations and sick leaves:

  • We pay for 20 working days of vacation per year.
  • 5 days a year we pay sick leave without a doctor’s certificate. With a doctor’s certificate we pay 15 days.
  • The company also has additional days off in case of emergencies, weddings, and a child’s birthday.

Health Care:

  • Medical insurance from the company.
  • Compensations for sport.

What we offer?

  • Competitive salary, based on your expectation and results of a Technical Interview.
  • Opportunity to work in a fast-growing product company directly with the main product!
  • Happy hours every two weeks in our office which is located in the cultural heart of Kyiv, 5 minutes from the Golden Gate or Universytet metro stations.
  • Amazing corporate parties and awesome team buildings.
  • Great opportunities for career and professional growth.

Do you have any questions? Write to our recruiter Nastya directly.

Apply now and enjoy our creative journey!

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