Our passion is to make the most entertaining and innovative slot games possible. We provide a premium quality experience using HTML5, giving cross-platform compatibility over a full range of devices. Combining math-based game design and creativity, we make the games players want to play. You can’t just be good. You’ve got to be great.
10 червня 2025

Spine Tech Artist

віддалено

♦️ RubyPlay is a place where passion meets competence. Since 2017, we’ve made more than 200 innovative games and built more than 100 strong partnerships globally!

Proud to be:
🏆 The Winner at BFTH Arena Awards — Best Online Casino Game
🎰 Shortlisted for SBC Awards 2024 — Casino/Slots Developer of the Year
🌍 A strong player on 10+ markets globally
👨🏻‍💻 Beloved workplace for hundreds of specialists from 34 countries

We are now growing our team and looking for driven professionals ready to build their careers in a strong, international studio with a product that’s making waves worldwide.

🎨 As a Spine Tech Artist, you’ll become a key link between art and tech — ensuring our animations not only look great but perform flawlessly across platforms.

📈 Here’s How You’ll Make an Impact:

  • Analyse and resolve animation issues — incorrect names, broken textures, misaligned layers — before they become problems
  • Optimise Spine assets for efficiency without sacrificing quality, developing shared solutions for common elements
  • Update and adapt animations to new visual or technical needs while preserving original flow and gameplay integrity
  • Build Spine templates for smooth project onboarding and future reuse
  • Maintain and enforce best practices: clean naming, logical layering, effective documentation

💪 What Makes You A Strong Candidate:

  • Solid experience with Spine2D, including skins, events, constraints, and animation integration into game engines (preferably PixiJS)
  • Strong technical mindset — able to spot issues in asset structure, naming conventions, or export artifacts before they hit production
  • Confident in asset optimisation: from mesh vertex count reduction to texture atlas scaling for peak mobile performance
  • Clear understanding of animation-engine workflows (JSON, atlases, masking logic)
  • Comfortable navigating both creative and technical animation tasks — from syncing audio with gameplay to integrating new VFX layers
  • Committed to clean, maintainable Spine project structure and upholding naming/documentation standards
  • Experience with UI and character animation — from button highlights to full slot mechanics — is a major plus!

❤️ Why You’ll Love It Here:

  • Talented team and supportive culture
  • Budgets for personal growth, wellness, and professional development
  • Development days and free English classes
  • Paid vacation, sick leave, and flexible work options

✨ With our easy 4-step hiring process we’re ready to make your candidate experience smooth and friendly, so don’t hesitate to send your CV or give us a chat!

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