Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across full-cycle dev, co-dev, art, trailers, and QA for AAA and AA games.
18 вересня 2025

Senior SDET — Embedded C++ for a World-Leading Mobile Game Studio (вакансія неактивна)

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We are seeking an expert Senior Software Development Engineer in Test (SDET) for a unique engagement. You will be embedded directly within one of the world’s top mobile game studios, acting as a vital bridge between their central automation team and a dynamic game team.
This is not a typical “ticket-based” role. You will be treated as a core team member, empowered to identify the most pressing QA pain points and architect the solutions. Your mission is to partner with developers and QAs to design and implement in-engine tooling and automation that directly reduces manual testing effort, enhances build visibility, and improves overall quality. The scope is discovery-led, collaborative, and focused on delivering tangible impact.

Superpowers you have:

  • Expert-level C++ proficiency, with specific, hands-on experience working inside a large codebase or game engine to add tooling and test hooks.
  • Proven experience with C++ build systems (CMake, Gradle, or similar) and integrating custom automation into CI/CD pipelines.
  • Demonstrable experience extending test automation frameworks and writing scenario-level tests for complex applications (ideally in gaming).
  • Professional fluency with Jenkins for CI/CD and Perforce for version control.
  • Exceptional communication and stakeholder management skills. You must be able to operate autonomously, build relationships with developers and QAs, and drive a project from discovery to delivery.
  • Competence in at least one scripting language suitable for build/CI automation (e.g., Python, Groovy, Shell).

You’re a rockstar if you have:

  • Deep familiarity with the mobile gaming ecosystem (Android & iOS).
  • Experience with device-cloud testing (e.g., Sauce Labs, BrowserStack) and stabilizing flaky E2E test suites.
  • Exposure to integrating new automation platforms within existing products.
  • Experience in maintaining or integrating performance tests in CI.

Becoming part of Room 8 Group, you will:

  • In-Engine C++ Development: Dive deep into the game’s C++ codebase to add and refine debug commands, create testability hooks, and extend the core automation framework to support complex test scenarios.
  • Build & CI Pipeline Integration: Work with CMake, Gradle, and Jenkins to evolve build configurations, implement custom tooling, and integrate automated post-build checks (e.g., data and balance comparisons) into the CI pipeline.
  • QA Enablement & Automation: Collaborate directly with game QAs to understand their workflows, identify high-value targets for automation, and convert repetitive manual test cases into robust, reliable automated scenarios. You will provide patterns and documentation to empower the team.
  • Process Modernization: Identify and improve obsolete or unreliable CI/CD steps, increasing the clarity and efficiency of QA workflows.
  • Strategic Contribution: Assist with improving E2E test stability in device clouds and help integrate a new, next-generation test automation system into the game during the latter half of the engagement.

The Tech Stack

  • Engine/Language: C++ (in-engine and tooling)
  • Build/CI/VCS: CMake, Gradle, Jenkins, Perforce
  • Platforms: Mobile (Android/iOS)

Join the team of inspiring game dev professionals, and get even more:

  • Contract: 6 months, with a strong option to extend based on impact.
  • Location: Remote, with a mandatory 1–2 week on-site onboarding in Helsinki, Finland (all expenses paid).
  • Hardware: The client will provide all necessary hardware.

Together we will bring games to the next level. Exactly with you.