You will join Century : Age of Ashes team and participate in the live development of the project. Multiplayer and free to play game, Century is launched cross-platform and immerses players into a unique world of Dark Fantasy and epic dragon fights : www.century-age-of-ashes.com
You will work closely with other artists, directors, game designers and developers as part of an experienced team, where both your technical skills and creative vision will help new fantastic Multiplayer PC IP in Dark Fantasy Universe.
The concept artist will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the art teams as well as the production team at large.
Qualifications:
- Minimum 3 years experience in concept art, in the games industry-preferably with experience in working on highly realistic console game titles.
- A deep understanding of creature and human anatomy and costume design.
- Ability to draw and to make sketches.
- Excellent eye for light, value, composition, and color.
- Ability to quickly iterate concepts given input from the Art Director.
- Working knowledge of Adobe Photoshop and familiarity with game engines.
- Comfortable with iterative approach.
- Good communication skills.
- Being familiar with fantasy / medieval universe.
What you will do:
- Collaborate closely with the Art Director to produce quality designs that define and expand the look of the game.
- Create sketch, draw and design art concepts for use by Production Artists to create their game content.
- Create creatures and characters, armors, weapons and props, and ensure that concept art is consistent with defined visual style for the game.
- Conceptualize via quick sketches and digital illustrations to help the art director show the project intentions.
- State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations.
- Effectively communicate visual intentions with wider teams.
- Make any necessary iterations to ensure that the work is in keeping with the artistic vision.
- Convey the color pallets sought by the art director by using it in concepts.
Iterate on selected sketches by adding more detail.
Nice to have:
- Passionate about games.
- Observation skills.
- Research skills.
We offer:
📆 Paid vacation, sick leave, and day-off (up to 40 days per year);
⏰ Flexible schedule;
🚀 Individual development plan;
💵 Payment for external training;
📈 We provide access to the internal base of training, seminars and literature;
🇺🇸 Free English classes and Speaking club from beginner to advanced lvl.