Being an independent game developer and publisher, Airlab is a sister company to Playwing, Ubisoft, Guillemot Corporation, and Longtail Studios. We are currently looking for an exceptional and talented 3D Artist Generalist to join our outstanding team.
📌 Responsibilities:
— Model, texture and implement production-ready 3D game assets of environments;
— Create original quality 3D models (characters, natural, architectural environments etc.) with story-telling notes;
— Deliver assets within the confines of real-time engine constraints;
— Conceptualize, present, and execute ideas within a schedule, while actively participating in artistic problem-solving;
— Work with fellow developers, designers, creatives, and producers to estimate, plan and perform internal projects.
📌 Requirements:
— 2+ years of 3D art experience;
— Previous experience in 3D Modeling;
— Blender, Maya, ZBrush, Substance Painter, Photoshop, etc. experience;
— Familiar with high/low poly modeling;
— Experience in creating various 3D content (animation, rendering, composing);
— Experience with Unity.
📌 Pluses:
— Passion in gaming;
— Desire to track the market and offer new ideas and concepts;
— Hand-paint experience will be a big plus;
— Casual, Ultra-casual game products hands-on experience are welcomed;
— Experience with different game engines like Unreal Engine, Cocos2dx, Marmalade SDK, etc.
📌 We offer:
📆 Paid vacation, sick leave, and day-off (up to 40 days per year);
⏰ Flexible schedule;
🚀 Individual development plan;
💵 Payment for external training;
📈 We provide access to the internal base of training, seminars and literature;
🇺🇸 Free English classes and Speaking club from beginner to advanced lvl.