Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
2 вересня 2026

UX/UI Designer (вакансія неактивна)

віддалено

Requirements:

  • Confident skills in Figma, Adobe Photoshop, Adobe Illustrator
  • 3+ years of experience in game development
  • Knowledge of key UX patterns and methodologies for different platforms
  • Understanding of fundamental composition rules, color theory, proximity theory, and typography
  • Familiarity with iOS/Android guidelines
  • Ability to work with technical specifications and game project documentation
  • Ability to adapt to an established visual style
  • Understanding of usability principles
  • Knowledge of Atomic Design
  • Extensive gaming experience and understanding of game mechanics
  • Excellent teamwork skills
  • Ability to visualize and present information
  • Middle level or higher

Responsibilities:

  • Creating UX Wireframes
  • Designing, drawing, refining, and maintaining game interface mockups
  • Creating the structure and logic of the user interface
  • Developing User Flows
  • Creating mood boards
  • Prototyping finalized UI/UX mockups
  • Drawing additional game UI elements (icons, buttons, pop-ups, etc.)
  • Adapting interfaces for different platforms: PC, Consoles, Mobile
  • Conducting research on game interfaces and functional solutions

Would be a plus:

  • Experience with 2D animation (After Effects, Figma, InVision, etc.)
  • Experience working on AA/AAA games
  • Constant monitoring of market trends, understanding of interface design principles for different game genres
  • Ability to quickly switch between tasks
  • Knowledge of key limitations of game engines

What we offer:

  • Working within a team with well-established pipelines;
  • Close collaboration with art and technical departments;
  • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.