Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
14 травня 2025

C++/UE Game Developer

Київ, Львів, Дніпро, за кордоном, віддалено

We’re looking for a talented Game Developer with strong C++ skills and a deep understanding of game systems to join our team. This role involves working across both custom engine and Unreal Engine-based projects, with a focus on porting, optimization, and feature development for modern platforms.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Main responsibilities:

  • Contribute to porting and adapting custom game engines for current-generation hardware, including implementation of platform-specific systems (threading, networking, input, audio, etc.).
  • Participate in the development and support of Unreal Engine projects, including gameplay systems, tools, and performance optimization.
  • Read, understand, and extend large, legacy codebases while maintaining code quality and stability.
  • Collaborate with a team of developers, designers, and QA in a fully English-speaking environment.
  • Take ownership of technical challenges and work proactively to resolve them across a variety of engine architectures.

Required Skills:

  • Strong C++ development experience, especially in performance-sensitive game systems.
  • Proven experience working with custom or proprietary game engines.
  • Familiarity with Unreal Engine 4/5, including modules, Blueprints, and the build system.
  • Solid debugging and optimization skills on at least one major platform (PC, PS5, Xbox Series X/S, or Switch).
  • Ability to work effectively in a strictly English-speaking team — clear verbal and written communication is essential

Will be an advantage:

  • Experience with game porting and cross-platform development.
  • Knowledge of console SDKs and platform compliance requirements.
  • Familiarity with profiling tools like RenderDoc, PIX, Unreal Insights, or equivalent.

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.
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