Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch. We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.
24 липня 2024

Senior Engineer (Unreal Engine 5) (вакансія неактивна)

Київ, Львів, Дніпро, за кордоном, віддалено

We are seeking a skilled and hard-working Senior Engineer to work on our ambitious Unreal Engine 5 projects.

ATTENTION: Pingle Studio DOES NOT HIRE from Russian Federation.

Main responsibilities:

  • Implement various features within the Unreal Game Project according to the guidelines
    specified by the technical director and under the supervision of the lead programmer;
  • If needed, develop functionalities in gameplay parts, game systems, and tools;
  • Get involved in the technical architecture defined for the Unreal Game Project;
  • Provide with his in-depth expertise in system programming and share it with the whole
    team;
  • Collaborate with other team members and other development, art or production teams,
    whatever local or remote;
  • Make propositions to improve existing functionalities for the sake of the final quality of
    the game;
  • Deliver a clean, clearly commented, and structured code, with respect of the suitable
    conditions of performance and reliability;
  • Integrate any delivered asset in the game, when necessary (characters, environments,
    props, animations, cut-scenes, UIs, sounds, special effects, etc.);
  • Investigate and solve bugs identified in the source code (even written by other
    developers);
  • Make sure the provided work result fits the expected quality;
  • Report the work in progress and deliver the achieved result on time, along with any
    information needed to use it properly;
  • When necessary, write a technical document explaining the developed or studied
    system.

Requirements:

  • 5+ years in engine programming in the video game industry or any other
    domain related to real-time application;
  • An in-depth experience in development with Unreal Engine 4;
  • Mastery in C++ and object-oriented programming;
  • Excellent understanding of the code impact on performance and memory utilization;
  • Autonomous and proactive attitude;
  • Strong interpersonal and communication skills in French and English, both written and
    spoken.

Will be an advantage:

  • Familiar with the latest world-building features in Unreal Engine 5, such as World Partition and PCG framework;
  • Comfortable in profiling and optimization field;
  • Familiar with low-level system programming;
  • Credited in at least one released game.

What we offer:

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support and full taxes coverage;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.



Important information:

We need up to 2 business days to review your CV.
If you don’t receive a response from our recruiters within this period, it means that we have reviewed your resume in depth, but we cannot process your candidacy because we have no vacancies that match your skills and experience at this moment.
But we’ll be happy to come back to you in the future if we have suitable opportunities!