We are looking for a skillful Render Developer focusing on hair rendering and optimization to work on our ambitious projects for the world’s top publishers.
ATTENTION: Pingle Studio DOES NOT HIRE from russian federation.
Main responsibilities:
- Implementing a strand-based hair rendering system for the engine.
Requirements:
- Knowledge of OpenGL/DirectX;
- Strong knowledge of C++;
- Experience with hair rendering (implementation, optimization)
- Experience with creating shaders on GLSL/HLSL;
- 3+ years of experience with game engines.
Will be an advantage:
- Knowledge of console APIs;
- Knowledge of Vulkan.
What we offer:
- Fast hiring and clear process;
- 20 Paid Vacation Days;
- 10 Paid Sick Leave Days;
- Regular salary reviews;
- Personal Development Plan for clear growing of skills;
- Accountant support and full taxes coverage;
- Comfortable Office Location and the ability to work remotely;
- Corporate English lessons;
- Advanced training: compensation of 50% of the cost of training courses, and video courses;
- Career Path and Mentorship Program;
- Referral internal Program: Active Program with Great Bonuses;
- Community of people who understand your game passion.