We are looking for a skillful Unreal Engine Render Developer to work on projects from the world’s top publishers. Pingle Game Studio is a team of professional game developers with over 14 years of industry experience.
Main responsibilities:
— profiling, optimizing, and improving render code
— adapting pipeline and shaders to different platforms
— debugging and fixing visual bugs
— extending render code.
Requirements:
— 2+ years in the game industry and/or equivalent experience with games rendering techniques and interfaces
— Strong knowledge of C++ and shader languages
— Strong math skills (trigonometry, linear algebra, and mathematical concepts)
— Experience with debugging and profiling
— Knowledge of vector algebra, OOP and design patterns;
— Experience with multithreaded systems;
— Experience with optimization
Will be an advantage:
— Strong understanding of memory management;
— Experience with mobiles and consoles
— Experience with UnrealEngine and/or Unity
— Experience with large game projects and complex render pipelines
What we offer:
— Fast hiring and clear process;
— 20 Paid Vacation Days;
— 10 Paid Sick Leave Days;
— Regular salary reviews;
— Personal Development Plan for clear growing of skills;
— Accountant support and full taxes coverage;
— Comfortable Office Location and the ability to work remotely;
— Relocation Support;
— Corporate English lessons;
— Advanced training: compensation of 50% of the cost of training courses,
video courses;
— Career Path and Mentorship Program;
— Referral internal Program: Active Program with Great Bonuses;
— Сommunity of people who understand your game passion.