Kevuru Games is a leading game development and art creation studio founded in 2011 by professionals who are passionate about vibrant art and memorable games. We are always ready to go the extra mile and go beyond the limits to deliver unsurpassed results that will exceed customer expectations.
19 червня 2026

2D Spine Animator (project base) (вакансія неактивна)

віддалено

About the project

We’re looking for a skilled 2D Spine Animator to join our team. The project covers symbol animations, win/lose effects, background and UI elements, all rebuilt with a new art direction while preserving smooth, polished motion that fits a modern slots experience.

This is a project-based engagement: you’ll join for the duration of the reskin, work closely with art and dev leads, and deliver a defined set of animated assets ready for integration.

What you’ll be doing

  • Creating skeletal (Spine 2D) animations for slot symbols, win presentations, and bonus features
  • Animating UI elements: buttons, panels, banners, and reward popups
  • Producing frame-by-frame and rig-based VFX (wins, transitions, idle loops)
  • Optimizing rigs and animations for performance (mesh deformation, draw call reduction, vertex/atlas optimization) to fit mobile and web performance budgets
  • Collaborating with artists and developers to integrate animations into the game engine (Unity / PixiJS)
  • Maintaining visual consistency with the new art direction across all reskinned assets

What we expect

  • 2–4+ years of experience as a 2D Spine Animator, ideally in slots, casual, or casino game projects
  • Strong portfolio showing skeletal character/symbol animation and UI motion
  • Hands-on experience with Spine 2D (mesh deformation, skinning, multi-track setups)
  • Understanding of performance optimization for mobile/web (draw calls, vertices, texture atlases)
  • Familiarity with Unity or PixiJS integration pipelines
  • Good sense of timing, weight, and “juiciness” — slots live and die by how satisfying the win animations feel
  • Ability to work independently within a project timeline and deliver on agreed milestones

Nice to have

  • Experience with frame-by-frame VFX (Photoshop, After Effects, or similar)
  • Previous reskin project experience (adapting animation to a new art style without redesigning the rig)
  • Experience with isometric or 2.5D rigs

What we offer

  • Project-based cooperation with a clear scope and timeline
  • Remote work, flexible schedule within project deadlines
  • Direct collaboration with experienced art and dev leads
  • Opportunity to work on a live, monetizing slots product