Junkineering is seeking a skilled and experienced Senior Spine Animator to join our team. The Spine Animator will be responsible for creating high-quality animations using the Spine software for use in mobile games. The ideal candidate should have a strong understanding of character animation, a keen eye for detail, and the ability to bring characters and creatures to life through motion.
If you are a talented Spine Animator with a passion for bringing characters to life, we encourage you to apply for this exciting opportunity!
Requirements:
✔️Strong experience with Spine software and creating 2D animations;
✔️Knowledge of Unity 3D (Basic UI animations);
✔️Knowledge of After Effects(particle system, preparing effects for spine 2d);
✔️Strong understanding of character animation principles and techniques;
✔️Ability to work collaboratively with other members of the animation and game development team;
✔️Ability to take direction and incorporate feedback into work;
✔️Strong attention to detail and ability to produce high-quality work on a tight schedule;
✔️Passion for games and animation;
✔️Strong communication and problem-solving skills.
Responsibilities:
🔸Create high-quality animations using Spine software for use in mobile games;
🔸Collaborate with other members of the animation and game development team to ensure consistent quality and style across all projects;
🔸Animate characters and creatures to give them a sense of personality and emotion;
🔸Work closely with game designers, artists, and programmers to ensure animations integrate smoothly into the game engine;
🔸Help to develop and maintain a library of reusable animations and animation assets;
🔸Keep up-to-date with the latest techniques and tools for animation and digital media production.