ABOUT THE JOB
Gunzilla Games is looking to recruit a Lead Render programmer to join us to work on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, available as Early Access on PlayStation®5, Xbox® Series X|S and PC now.
As our lead, you will lead our rendering team to ensure high coding standards and guide the career development of Programmers within the team.
RESPONSIBILITIES
As a Lead Render Programmer, you will:
- Take leadership for the Rendering engineers through a combination of coaching, direction-setting, and hands-on engineering
- Collaborate with Design, Development, Production, and Product leadership to ensure that Render systems are well-integrated and support overall game goals.
- Collaborate with our Tech Art department and art directors to provide effective solutions
- Architect, prototype, build, and maintain rendering systems in high-quality C++.
- Create detailed and highly accessible documentation for both technical and non-technical stakeholders.
REQUIREMENTS
- 5-7 years experience as a Render programmer in games, with at least one Shipped AAA title
- Exhibit strong leadership qualities such as motivation, positivity, and active listening
- Foster high standards in communication, collaboration, and coding
- Oversee technical planning and task delegation
- Strong understanding of 3D rendering algorithms and related mathematics.
- Strong knowledge of one or more rendering APIs such as DirectX, Vulkan or console ones
- Expertise in multiple programming languages, including C++
- Strong understanding of low-level systems such as physics, networking, and memory
- Familiarity with game engines, IDEs, source control, and build infrastructure
- Experience working as a render developer on Unreal Engine 4 or 5
GUNZILLA OFFERS*
- Unlimited Paid Vacation
- Paid Sick Leave
- Flexible Working
- Work from Home
- Health Insurance
- Bonuses
- English / German Courses
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
*Some benefits may vary depending on Location & position