ABOUT THE JOB
Gunzilla Games is looking for a Gameplay Programmer. In this position, you will collaborate with Games Designers to develop and support various gameplay features (e.g. movement, shooting), and gameplay entities (e.g. kill zones, rockets, bombs) for our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC
RESPONSIBILITIES
As a Gameplay Programmer, you will:
- Design and develop the core gameplay features and systems for our game
- Work closely with artists and designers to iterate on the gameplay mechanics
- Contribute ideas and feedback toward all aspects of the game
- Maintain and optimize the existing game systems
- Document and extend the documentation on the gameplay features and systems
- Self-manage programming tasks and coordinate them with the production team
REQUIREMENTS
- 2+ years of professional experience/knowledge of C++
- Experience with Unreal Engine
- Strong 3D math knowledge (vectors, matrices, Linear Algebra)
- Experience working in the Games Dev industry
- Can self-manage tasks and complete features from scratch
- Passion for playing and making games
- Strong understanding of software engineering practices
PLUSES
- Experience in Network programming
- Experience in Multithreading and parallel programming
- Knowledge of OS internals (process/thread/memory management)
- Understanding of how CPUs and GPUs work
- Self-motivated, strong work ethic, and able to work independently
GUNZILLA OFFERS
- Flexible Working & Work from Home
- Health Insurance
- Revenue Based Bonuses
- English / German Courses
- Unlimited Paid Vacation
- Paid Sick Leave
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership