ABOUT THE JOB
Gunzilla Games is looking for a Junior/Middle Gameplay Programmer. The person in this position will help develop and support various gameplay features (e.g. movement, shooting), gameplay entities (e.g. kill zones, rockets, bombs) for our AAA title as well as collaborate with game designers to design and implement the game features from scratch.
RESPONSIBILITIES
- As a Gameplay Programmer, you will:
- Design and develop the core gameplay features and systems for our game
- Work closely with artists and designers to iterate on the gameplay mechanics
- Contribute ideas and feedback toward all aspects of the game
- Maintain and optimize the existing game systems
- Document and extend the documentation on the gameplay features and systems
- Self-manage programming tasks and coordinate them with the production team
REQUIREMENTS
- Excellent C++ knowledge with 1+ year of professional experience
- Experience with Unreal Engine
- Strong 3D math knowledge (vectors, matrices, Linear Algebra)
- Worked in the game dev industry
- Can self-manage tasks and complete features from scratch
- Passion for playing and making games
- Strong understanding of software engineering practices
Will be a plus - Network programming
- Multithreading and parallel programming
- OS internals (process/thread/memory management)
- How CPUs and GPUs work
- Self-motivated, strong work ethic, and able to work independently
GUNZILLA OFFERS
- Health Insurance
- Revenue Based Bonuses
- English / German Courses
- 25 Annual Paid Vacation & Sick Days
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together!