Join our talented team as we embark on an uncharted gaming adventure! We’re on the lookout for a passionate 3D Character Artist to contribute their skills to our Dungeons & Dragons® PC/console project. This innovative game will blend the features of action-RPG/survival with unique elements of life-simulation games to redefine the genre and capture the imaginations of players worldwide.
As part of a co-development team based in Montreal, you will help shape the look and feel of the game’s characters and contribute to building a world full of life and personality.
Main Tasks and Responsibilities
- Help define and develop the visual style, contributing ideas and supporting art direction throughout production.
- Collaborate on the implementation of new techniques and automation processes to improve the character production pipeline.
- Create high- and low-resolution characters under next-gen constraints.
- Creating characters, fantasy creatures, and monsters.
- Perform UV mapping, texturing, and material balancing on both organic and hard-surface models.
Qualifications
Requirements
- Understanding of the technical constraints of cross-platform (consoles/PC/mobile) production
- Strong knowledge of anatomy and character structure.
- Proficiency in stylized hair creation techniques (not using hair cards).
- Expertise in 3D modeling tools (3ds Max, Maya, Blender, etc.).
- Expert use of production software such as ZBrush, Substance Painter, Marvelous Designer, Photoshop.
- Strong knowledge of the hand-painted texture techniques and experience with PBR pipelines.
- Knowledge of advanced baking techniques (normal, AO, cavity, roughness, metalness, etc.).
- Ability to interpret and translate 2D concepts/sketches into high-quality 3D models.
- Production experience with Unity or Unreal Engine.
- Understanding rigging and shader requirements is a plus.
- Shader creation experience in Unity is a strong asset.
- Familiarity with Substance Designer, 3D Coat, and Marmoset Toolbag is also a plus.
Profile
- Ability to adapt to a wide range of graphical styles
- Passion for video games
- Strong knowledge of the visual arts (architecture, design, film, comics, games, etc.)
- Open-minded and curious
- Self-critical
- Organized, efficient, and independent
- Great attitude towards feedback, and a desire to constantly improve
Benefits:
- Join a top global mobile and video games publisher using the latest technologies;
- Work with a talented international team in a friendly, creative environment;
- Gain experience in the fast-paced and innovative video games industry;
- Contribute to high-ranking products recognized worldwide;
- Grow your career with dynamic promotions and global opportunities.
What Gameloft offers:
- Possibility to work remote in a global product company with talented people;
- Competitive salary according to the qualifications;
- 21-day paid vacation, 5 days paid sick leave and national holidays as non-working days;
- Medical insurance, psychologist;
- Parental leave;
- Own educational platform with courses, training programs, certifications;
- Employee Referral Program with great bonuses;
- Technical support and equipment.
Additional information
To consider your application, we require you to send the full version of your CV in English. Your CV must include a portfolio link. Your portfolio will convey technical mastery and a natural eye for artistic creativity and design. Qualified candidates will be asked to complete an art assessment.