We are looking for a talented and driven Audio Programmer to join our team. In this role, you will be the bridge between technical implementation and creative sound design. You will be responsible for developing, maintaining, and optimizing the audio engine and tools that bring our dark, atmospheric worlds to life.
You will work closely with Sound Designers to ensure their creative vision is technically feasible and flawlessly integrated into the game engine.
Founded in 2000, Frogwares is an independent game development studio with roots in Ukraine and Ireland.
We are best known for The Sinking City and the long-running Sherlock Holmes series — immersive, single-player experiences that blend atmosphere, storytelling, and player agency.
With over 100 talented developers and millions of copies sold worldwide, our games are available on major platforms including PlayStation 5, Xbox Series, Nintendo Switch, and PC.
As we continue to grow our portfolio for a new generation of gamers, we’re now developing our most ambitious project yet: The Sinking City 2 — a Lovecraftian survival horror game built in Unreal Engine 5.