Frag Lab studio is a videogames development company based in Kiуv and focused on next gen F2P MMO Shooter. Our team of industry veterans is now working on a new revolutionary IP and we are looking for an Environment Artist who has passion for creating 3D game environments.
Your role is to work on full pipeline of environment assets starting with finding references and finishing with final tweaks in the game engine. The range of work may vary from simple props to entire level. Meaning that, you should have an artistic view, sense of forms and weights, as well as a keen eye for details. Optimization would be your last but not least stage of your work, to make your assets as cheap and good looking as possible.
Requirements:
- 3+ years in game development as 3D artist
- Deep knowledge of 3D modelling software (3D studio Max or/and Maya)
- At least one shipped product as Environment Artist
- Proven experience to follow up art direction making various environment assets (props, building, vegetation etc.)
- Good knowledge of Unreal engine
- Passion for making top quality games
- Proven knowledge of Substance Designer/Painter
- A quick learner
- Good communication and writing skills
- Ability to read and write documentation on English
Will be a plus:
- Good understanding of PBR/PBS
- Traditional/digital painting skills
- Experience of working on first person shooters
Goals:
- Work in cross-functional team on various game deliveries
- Create various game assets according to existing art direction, developed pipelines and within technology limitations
- Complete all tasks in a timely manner and to a consistent high quality standard
- Directly responsible for adhering to all company policies and procedures
We offer:
- competitive salary & benefits package
- modern and comfortable office with lots of perks
- perfect working conditions and great team to work with
- 20-days paid vacation
- training programs
- corporate events and team buildings
- gym
- English classes
- medical insurance