Fractured Byte is a game and software development studio.
24 листопада 2025

3D Artist (вакансія неактивна)

Київ, Дніпро, віддалено

We are looking for a skilled 3D Artist experienced in creating realistic buildings, structures, and props for AAA-quality games.
The ideal candidate has a strong eye for detail, technical proficiency in 3D workflows, and the ability to deliver optimized, game-ready assets compatible with Maya-based pipelines.

Responsibilities

  • Model, UV, and texture realistic buildings, interiors, and environment props for high-end game visuals.
  • Maintain consistency in scale, proportions, and art style according to project guidelines.
  • Create clean, optimized meshes ready for export from Maya (proprietary asset format).
  • Collaborate with the Level Design, Lighting, and Technical Art teams to ensure assets integrate seamlessly in-engine.
  • Participate in asset reviews, providing and implementing feedback efficiently.

Requirements

  • 3+ years of experience as a 3D Artist in the game industry (AAA or high-quality indie titles).
  • Solid skills in Maya and at least one additional modeling package (Blender, Houdini, etc.).
  • Understanding pipeline in Substance Painter/Designer, Photoshop, and ZBrush (for detailing).
  • Solid understanding of PBR workflows, real-time optimization, and baking (normal/AO maps).
  • Experience with Unreal Engine, Unity, or Godot pipelines.
  • Communication skills and the ability to work in a collaborative environment.
  • Attention to detail and commitment to visual realism.

Bonus Skills

  • Basic rigging, skinning, and animation setup for interactive props (doors, mechanical elements, destructibles).
  • Experience with procedural generation tools (Houdini, Blender Geometry Nodes).
  • Familiarity with photogrammetry or scanning workflows.
  • Understanding of shader authoring or technical art integration.
  • Knowledge of game optimization (LODs, draw calls, instancing).

Portfolio Requirements

  • Showcase realistic environments or props with high visual fidelity.
  • Include wireframes, texture breakdowns, and in-engine renders.
  • At least one fully realized building or prop set demonstrating material and lighting quality.

Why work with us?
— Unlimited paid vacation. We want our team to be well-rested and enjoy creating great games
— Full financial and legal support for freelancers. We take care of your taxes
— Medical insurance and a caring management team
At Fractured Byte, we follow ROWE principles, focusing on results while valuing creative freedom and personal comfort. Whether in-office or remote, we offer flexibility and trust, allowing our team members to work in the way that suits them best. We are a family of creative and passionate individuals who enjoy solving complex problems and experimenting with new approaches to achieve the best results.