Farom Studio is a professional team of developers, designers, and artists eager to create quality products. Since 2011, when we started to work on our first game, we grew up and got tons of experience. Our partners are large and recognizable companies all over the world.
28 січня 2026

Render Programmer (вакансія неактивна)

віддалено

Responsibilities

Design, implement, and maintain rendering features in Unreal Engine

Optimise rendering performance and memory usage (CPU / GPU)

Work with Unreal Engine rendering pipeline (Deferred, Lumen, Nanite)

Develop and optimize shaders, materials, and post-processing effects

Collaborate closely with art, tech art, and gameplay teams

Ensure visual quality and performance across target platforms (PC / Console)

Requirements

Commercial experience with Unreal Engine (UE4 / UE5)

Strong C++ knowledge

Solid understanding of real-time rendering principles

Experience with shader development (HLSL)

Experience with performance profiling and optimization

Ability to work with complex rendering systems

Nice to have

Experience with Nanite, Lumen, Virtual Shadow Maps

Experience with custom rendering features or UE RHI

Console development experience (PlayStation / Xbox)

Experience with realistic or stylized rendering pipelines

We offer

Flexible cooperation format

Direct communication and minimal bureaucracy

Competitive compensation