12 травня 2025
Product Analyst [mobile games] (вакансія неактивна)
Київ, за кордоном, віддалено
Join Burny Games — a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players’ minds daily.
What makes us proud?
- In just two years, we’ve launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve.
- Our games have been enjoyed by over 8 million players worldwide, and we keep attracting more players.
- We’ve created a culture where we make decisions based on data, which helps us grow every month.
- We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.
What are you working on?
- Genres: Puzzle, Casual
- Platforms: Mobile, iOS, Android, Social
Team size and structure?
100+ employees
Key Responsibilities:
- monitor and interpret key product and business metrics, identifying trends, risks, and opportunities;
- set up, launch, and evaluate A/B tests and other experiments;
- perform deep-dive analyses on new features, game loops, player behavior, and monetization flows;
- translate messy data and complex logic into clear, actionable dashboards and insights;
- automate repetitive data processes, build alerting systems, and optimize existing workflows;
- collaborate with Producers, devs, and other analysts to improve data collection, instrumentation, and event design;
- own your work — we value initiative and give you space to implement bold, impactful ideas.
About You:
- at least 1 year of experience as an analyst in game dev industry;
- understand mobile game KPIs and lifecycle stages;
- fluent with tools like Amplitude, AppsFlyer, OneSignal, and know how to get the most out of them;
- built dashboards and reporting systems in Power BI, Tableau, or similar — ones that actually get used by teams;
- you can write clean SQL, use Python comfortably, and work with common data/analytics libraries;
- understand of A/B testing nuances, from design to interpretation;;
- detail-obsessed — the kind of person who notices when something’s off before anyone else;
- able to tell a data story and present complex findings clearly to both tech and non-tech teammates.
Will Be a Plus:
- experience building and optimizing ETL workflows (dbt/Dataform, Airflow, etc.);
- applied machine learning for player segmentation, retention modeling, or monetization forecasting.
What we offer:
- Working in team of a technical experts which know how to maintain 750k DAU;
- Advanced workflow — CI/CD, pull requests, etc;
- We provide all for productive work, even license for Github Copilot;
- 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
- A team of the best professionals in the games industry.
- Flexible schedule [start of work from 8 to 11, 8 hours/day].
- L&D center with courses.
- Self-learning library, access to paid courses.
- Stable payments.
The recruitment process:
CV review → Interview with TA manager → Interview with Head of Analytics → Optional Test Task → Job offer
If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.