We’re a small independent game studio getting ready to launch our first title, Burned Horizons, into Steam Early Access. Our development team is largely based in Ukraine, and we’re looking to grow that team as we head into Early Access, and beyond.
1 вересня 2026

Burned Horizons Studio — Now Hiring // Unreal 5.4 Engine Developers (вакансія неактивна)

віддалено $15–25

We’re a small independent team making a serious tactical milsim in Unreal Engine — set in an alternate timeline Ukraine, 2002, and built by a team from Ukraine, the US, and the UK. The game is live on Steam Early Access right now. We’re moving fast and we need people who give a shit about what they’re building.

Hours start limited and expand as EA revenue grows. If that works for you, here’s what we need.

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QA TESTER — $15/hr
You test builds. You document what you find clearly and specifically. You flag blockers the same day. You actually play the build before saying it works.

UI DEVELOPER — negotiable
UMG experience required. We have a defined visual language. You work within it.

ANIMATOR — negotiable
Character and weapon animation in Unreal. Military context. Period accuracy matters to us.

PROGRAMMER — negotiable
Unreal / C++. You read existing code before touching it. You ask questions before implementing something wrong. You commit code you can explain and defend.

TECH ARTIST / MESH ARTIST — negotiable
Asset integration, optimization, materials, LODs. Clean work that performs in engine.

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All remote. Daily communication required during active work periods.