Ми — Belka Games, компанія-розробник мобільних ігор з HQ в Лімасолі. Ми входимо до топ-20 grossing company in EU за версією data.ai, і все це завдяки команді крутих професіоналів. А тепер декілька фактів: — ми випустили на міжнародний ринок три проекти: Clockmaker, Solitaire Cruise і Bermuda Adventures.
29 листопада 2023

Senior UI Designer (Bermuda Adventures) (вакансія неактивна)

Будва (Чорногорія), Київ, Вільнюс (Литва), Лімасол (Кіпр), Тбілісі (Грузія), віддалено

We are Belka Games. Our company is one of the 20 highest-grossing game developers in Europe according to data.ai, and our audience recently surpassed an important milestone of 110 million players.

We’re always open to suggestions and improvements, and we never rest on our laurels when it comes to our UI — we’re constantly on the lookout for exciting new solutions. You’ll help our team develop a vision for new features, improve existing interfaces, find new ways to enhance user experience, and create a satisfying, frictionless experience so our users can truly immerse themselves in the exotic world of Bermuda Adventures.

What you’ll be doing:

  • Develop UX flow in conjunction with the GD Conceptualize UI Finalization
  • Follow and maintain the style
  • Improve the product in accordance with market demands and trends
  • Conduct UI/UX analysis of competitor games

What we need from you:

Soft Skills

  • Independence
  • Ability to work on a team, listen to and hear colleagues
  • Ability to take feedback and work with it
  • High standards for the quality of your work, sense of responsibility
  • Ability to propose solutions within the framework of your responsibility zones
  • Ability to take the initiative in the interests of the project and complete work

Hard Skills

  • Experience creating casual mobile interfaces (must have a portfolio)
  • Ability to conceptualize UI, offer different options, and argue for solutions
  • Confident knowledge of the basics of UX flow and the ability to build UX flow
  • Understanding of the basics of 2D drawing and the ability to work with vectors in Photoshop
  • Ability to prioritize feedback in terms of relevance/impact for the project
  • Knowledge of iOS and Android design guidelines, understanding of usability, application in practice
  • Knowledge of layout processes and resource optimization
  • Basic knowledge of typography, color science, composition, infographics, grid system
  • Creativity and artistic sense
  • Understanding of demands and trends in the mobile casual game market

What we’d like:

  • Experience creating interfaces in Unity
  • Ability to draw 2D art

What you’ll like about us:

  • Remote/hybrid options: you can work at our offices in Vilnius, Lithuania, Limassol, Cyprus, Tbilisi, Georgia, or Budva, Montenegro, or you can work remotely — you just need to be available during business hours
  • Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
  • Flexibility: sometimes you just want to try something new. We get it, so we’ll support you if you decide you want to switch to a new position, role, or project
  • Teamwork: we value the expertise of every member of our team, so we really listen to each other
  • Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
  • Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership

The recruitment process will consist of three phases: an interview with our Recruiter, a test task and a technical interview with our Head of Art.