At 51 Games, we build browser-first games for millions of players worldwide. We work on live, large-scale products with deep progression systems and open economies.
Today, our portfolio brings together 6.5M+ players across 150+ countries, processing millions of transactions every month.
Now we’re looking for a 2D Artist and Animator (Pixel artist) to join our team and contribute to the visual development of our live game products enjoyed by players around the world.
Responsibilities:
• Create high-quality art, including characters, backgrounds, and environments;
• Create promotional art on a given topic in the existing style of the project;
• Perform tasks following the technical task;
• Interaction with the team of artists and Art Lead.
Requirements:
• 2+ year of professional experience in creating 2D pixel art for video games or a related field;
• Experience with Aseprite, Photoshop, or other tools for creating pixel art;
• Understanding and knowledge of composition, color theory, perspective, construction of lighting, and stylization;
• The ability to follow a given style;
• A powerful portfolio that showcases your 2D-pixel art skills and ability to create high-quality art.
Nice to have:
• Art education;
• Education in the field of art, design, or a related field;
• Experience with animation and/or game development is a plus.
Hiring process:
• Intro call with a Recruiter — Test task — Interview with the Hiring team — Сollection of recommendations — Offer.
Why join 51.games
We’re builders at heart and gamers by instinct. We love building systems — and we care about how games actually feel to play. Being players ourselves shapes how we design, test and improve what we ship.
Here’s what that means for you:
• Work alongside an experienced team that cares about craft;
• A culture of open discussion, honest feedback and healthy product debates;
• An energetic environment where people stay involved and enjoy what they build;
• Games that grow long-term — and a team that knows how to have fun while building them.
We also support you with:
• Flexible schedule and the option to work remotely or from our hubs in Kyiv, Warsaw, and Berlin;
• Competitive compensation, regular performance reviews, paid vacation, sick leave, and public holidays;
• Modern Apple equipment and thoughtful corporate gifts for holidays and personal milestones;
• Support for your growth: courses, workshops, and conferences.
You’ll work on games that grow with their players — evolving through gameplay, systems and community.
If this resonates with you — send your CV and join us.