We are 51 Games — a studio building browser-first games for millions of players worldwide. We create games people keep coming back to — sometimes for the challenge, sometimes just because they can’t quite put them down. Our games are built around progression — where players grow through time, skill and engagement.
29 липня 2026

2D Artist and Animator (Pixel artist) (вакансія неактивна)

за кордоном, віддалено

At 51 Games, we build browser-first games for millions of players worldwide. We work on live, large-scale products with deep progression systems and open economies.

Today, our portfolio brings together 6.5M+ players across 150+ countries, processing millions of transactions every month.

Now we’re looking for a 2D Artist and Animator (Pixel artist) to join our team and contribute to the visual development of our live game products enjoyed by players around the world.

Responsibilities:
Create high-quality art, including characters, backgrounds, and environments;
Create promotional art on a given topic in the existing style of the project;
Perform tasks following the technical task;
Interaction with the team of artists and Art Lead.

Requirements:
2+ year of professional experience in creating 2D pixel art for video games or a related field;
Experience with Aseprite, Photoshop, or other tools for creating pixel art;
Understanding and knowledge of composition, color theory, perspective, construction of lighting, and stylization;
The ability to follow a given style;
A powerful portfolio that showcases your 2D-pixel art skills and ability to create high-quality art.

Nice to have:
Art education;
Education in the field of art, design, or a related field;
Experience with animation and/or game development is a plus.

Hiring process:
Intro call with a Recruiter — Test task — Interview with the Hiring team — Сollection of recommendations — Offer.

Why join 51.games
We’re builders at heart and gamers by instinct. We love building systems — and we care about how games actually feel to play. Being players ourselves shapes how we design, test and improve what we ship.

Here’s what that means for you:
Work alongside an experienced team that cares about craft;
A culture of open discussion, honest feedback and healthy product debates;
An energetic environment where people stay involved and enjoy what they build;
Games that grow long-term — and a team that knows how to have fun while building them.

We also support you with:
Flexible schedule and the option to work remotely or from our hubs in Kyiv, Warsaw, and Berlin;
Competitive compensation, regular performance reviews, paid vacation, sick leave, and public holidays;
Modern Apple equipment and thoughtful corporate gifts for holidays and personal milestones;
Support for your growth: courses, workshops, and conferences.

You’ll work on games that grow with their players — evolving through gameplay, systems and community.
If this resonates with you — send your CV and join us.