We are 4A Games! — a multinational video game development studio based in Malta and Ukraine. We’re known for our atmospheric and immersive first-person shooters Metro 2033, Metro: Last Light, Metro Redux, ARKTIKA. 1 and, our latest release, Metro Exodus.
9 січня 2026

Lead Technical Artist New IP

Malta, Київ

RESPONSIBILITIES

We are looking for a Lead Technical Artist who will make a major contribution to creating lively video game environments.

  • Plan, prioritize, and set inspiring objectives for your team members all year long.
  • Provide team members with ongoing and meaningful feedback on performance and development — ensuring positive acknowledgment of all achievements, both big and small.
  • Communicate with impact and promote an open dialogue within the team.
  • Empower team members with clear expectations and hold them accountable for their key results;
  • Collaborate with team leads to identify and develop art production processes and technologies that meet artists’ needs for creating high-quality art with limited resources.
  • Maintain a balance between the creative vision of the projects and the technical budget restraints.
  • Be aware of potential risks to the project and bring them to the attention of the management.
  • Be a reference for the team in relation to technical art and find solutions to complex issues that arise.
  • Optimize content for memory and performance gains.
  • Participate in the development of technology road maps for the specific needs of the project.
  • Be involved in the development and rendering of artwork, models, animations, and textures when required.
  • Participate in recruitment processes.

REQUIREMENTS

  • +6 years of experience in technical art or other relevant experience.
  • Bachelor’s degree in Art, Design, Technical discipline, or other relevant training.
  • Shipped at least 1 game in a technical art role; preferably full cycle on a ‘AAA’ console title.
  • Experience in 3D graphics software such as 3DS Max, Maya etc. ideally on an advanced scripting level.
  • Excellent time management and prioritization skills.
  • Excellent interpersonal and communication skills.
  • Knowledge of data management software (such as perforce) and different hardware architectures.
  • Knowledge of compression formats directly supported by GPU hardware.
  • Working knowledge of scripting/programming using languages such as MaxScript, Python, C Sharp etc.
  • Knowledge of platform strengths and limitations.
  • Good knowledge of multiple art and animation pipelines.
  • Technical proficiency in areas of 2D and 3D art.
  • Fluency in English language.
  • Procedural open world content generation.

Preferences

  • Scripting skills e.g. Python, C++, etc.
  • Experience creating physical, fluid, and gas simulations.
  • A passion for playing games.
  • Following latest trends and doing research on software to develop a plan for future tools and processes.

COMPREHENSIVE BENEFITS PACKAGE AVAILABLE

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